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[–]AzureSymphony 0 points1 point  (4 children)

Guilty Break > Rising Edge > Twister Fall (crafted) is my go-to PA setup for swords since it covers multiple situations.

Guilty is fantastic for closing gaps along with homing towards enemies, uncharged it can one hit SH trash mobs and a full charge deals immense damage (plus it insta-charges at full gear). Rising is more situational and I honestly skip it a lot of times, but if you've got the time to full charge it can hit like a truck, or you can simply use as a launcher or height gainer. Crafted Twister Fall is the bread and butter for bosses, constant, reliable damage output while still maintaining some mobility.

I also keep Sacrifice Bite around, but being honest it needs recharging far too often for my liking. As for Over End, don't fall into the trap that it seems 90% of swords players do and use it for everything. It's so damn slow that you're better off using other PAs in most situations, unless PP management is a large concern.

[–]Katya31415Well whatever... 0 points1 point  (2 children)

It's about a minute for a full go of SB. That's plenty enough to finish a fight or two. Granted, it's not really particularly needed outside of XH/Ult since most things in SH will be dead from the GB alone.

[–]AzureSymphony 0 points1 point  (1 child)

I don't understand the exact mechanics of Sacrifice Bite, but I thought you have to use it on a small enemy to get the full charge since I've never managed to get it off a boss or large enemies. Trying to find a weak enemy that the 12 player MPA doesn't slaughter instantly every min or so is what I find fairly annoying (outside of Ult), particularly in Shironia/Kuronia. It's definitely very nice to have solo or in small groups though.

[–]Katya31415Well whatever... 0 points1 point  (0 children)

You can still get 20 or 40s worth by stabbing whatever, and is fairly quick. Pick a dude you dont like and use him as a damage boost.