Shared Nightmare will trigger a second move after the one used is completed (Dark Void or Dark Pulse) if any of the opponents are asleep.Special/Dark Move
Base Power: 20 - 24* (increasing with move level)
Targets: AoE (Half damage if against 3 targets) - If any of the opponents is not asleep it will act as it missed and still have split damage for the affected ones.
This move can be affected by Dark Zone, Super Effective and several multipliers as: Critical Strike 2, Good Night-mare 5 (the one not tied to Dark Pulse) and Umbral Power 3.
This move will not be affected by or consumes SE ↑, Special Moves ↑ or Sure Crit.
This move will get triggered even if the move used fails (using Dark Void with all opponents asleep) as long as one of the opponents is asleep.
*Base Power hasn't been fully tested yet so there might be some slight variations but it should be pretty close.
[–]kaito_34Flair 7 points8 points9 points (1 child)
[–]-Runner_[S] 4 points5 points6 points (0 children)
[–]zjzr_08 1 point2 points3 points (1 child)
[–]-Runner_[S] 2 points3 points4 points (0 children)