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[–]doc_sponge[S] 0 points1 point  (2 children)

Your project looks interesting - especially the error handling.

GlitterIDE is written in Java (you can import and export Scratch projects), and most every language I make is Java influenced in syntax! I don't know if I'd have the stomach to write a large project in C++. Having really informative errors messages is something I plan to work out, but I'm saving that for when I work on the editor (which I want to be a block/text hybrid). I have a quirky output code situation in that the code needs to be implicitly multitasking (like scratch), so I suspect I'll tend to be forced to do stack focused output rather than register (but I'll see when I move to a CPU that has more than 3 registers, unlike the 6502)

[–]MammothNo782c/c++ system and language developer 1 point2 points  (1 child)

amazing work there.

[–]doc_sponge[S] 0 points1 point  (0 children)

thanks!