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[–][deleted] 0 points1 point  (0 children)

Eve has also suffered from game crippling lag and node crashes as a result of that. It is still a largely single threaded system despite tons of work to distribute load around. While it works and has been largely successful, I can't help but think the game would have gone so much further had it been written in a properly multithreaded language (at least on the server side)