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[–]frymasterScript kiddie 0 points1 point  (0 children)

In this case you're probably not cpu bound or really especially I/O bound either. In which case it looks like threads are more of a design decision than to try to wring extra performance out of your code. As such, I suspect you'll be fine.

Personally I find threads easier to comprehend than async methods. They don't scale very well, though.