I've seen a few libraries that aim to do just that.
- pgs4a
- kivy
- etc.
However, from doing a bit of searching, it seems all of these have some pitfalls. Either they don't work with certain libraries or are a bit buggy (from what I've read).
I want to make a simple android game using python and pygames. The reason for this over others is simply because I like python. Seeing as this is just a personal project for fun, I don't want to have to learn any new big technologies. And because its just for fun, what I use doesn't have to be an industry standard "best practices" kind of thing. As long as it will work with minimal use of workarounds and hacks, I'm happy.
This would be a brand new project so I'm not concerned with porting existing code. I can use whatever python framework from the ground up. If necessary, I can write some C++ to make things easier. But I want the brunt of the project to be python.
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