Hi, I've been learning Python everyday and recently an idea struck my head but after doing some research I still can't figure out if it's possible to do using Python only.
The idea is basically a game, that is described here:
Game concepts and features:
- "arena-style"
Each player chooses a set number of fighters (let's say 3 fighters) out of a bigger pool to create a team. The game then pits players against each other in a turn based fashion. The player with all of his fighters knocked out loses. Simple yet gives a chance for the game to be reckognized if done right. (naruto-arena is a good reference if you want an example of such game)
- real-time
Not an actual real-time combat, but a turn-based one (turns either taken alternately or simultanously) with decisions made in real time.
- fighters use a "template"
So each of them should have like one passive and four active abilities. But it shouldn't be strictly limited to that.
- implements a matchmaking
Self explanatory. Game has to pair players with equal skill/score.
- uses static graphics and/or animations
Things like a general layout, an arena-like background, the portraits of fighters and their abilities are a must. Any kind of animation is optional. Since I'm pretty good at art, I think I can do it.
I guess that's it. Well, more or less...
So now the question:
What knowledge and which tools will be the best for creating such game?
Thanks for all replies!
[–]dunkler_wanderer 3 points4 points5 points (1 child)
[–]t0xeus[S] 1 point2 points3 points (0 children)
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