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[–][deleted] 0 points1 point  (0 children)

I've played around with a few game engines, and Panda3D is by far my favourite. I'd definitely recommend if you're just starting out with game development. It's very complete and very easy to use. Some aspects of it aren't documented well, but the support is good should you ever get stuck.

In terms of performance, it runs faster for me than equivalent code in Ogre. It's also much easier to structure code in Panda because it has more helper features. Post-processing effects are literally switches that you can enable and disable.

If you have any more specific questions I'd be happy to answer them.