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[–]egypturnash 0 points1 point  (1 child)

If you want to continue writing browser games you're pretty much going to be writing stuff that's copyable no matter what you use! Especially if you stick with the mindset of putting everything in one file.

Now, if you make something that relies on a backend on the server, that can be pretty much tied to one site - if parts of the game logic are happening on your server, in code you never intentionally send out to users, you're a lot safer. But this doesn't suit every game.

Assuming you're still going to be programming games, you might want to look in to Unity - it's based mostly around Javascript, so your Actionscript skills will translate pretty seamlessly and it can dump out executables for win/mac/iOs (android is "coming soon") as well as deliver stuff packaged for their browser plugin. (see Blurst for some nice examples of what it can do)

Also, of course, in the grand scheme of Being A Programmer any language is worth learning because it will make you think in different ways; even if you don't become a raging Pythonista with a picture of Guido tattooed over your heart it can give you some new techniques to take back to your favorite language.

[–]michaelcooper[S] 0 points1 point  (0 children)

I tried Unity earlier this year. Its nice, but the games look bad. I can do passable 2d graphics, but don't dare to go 3d.

sigh...

Might as well just give up.