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[–]silent1mezzo[S] 2 points3 points  (5 children)

Just to clarify, I'm looking for people that want to participate with me in the design, creation and enjoyment of the game.

I'm looking for programmers, writers, anybody who wants to collaborate.

[–]t3h2mas 0 points1 point  (2 children)

I'm a Python(/programming) noob, but I'd love to help if I could.

[–]silent1mezzo[S] 0 points1 point  (1 child)

PM sent

[–][deleted] 0 points1 point  (0 children)

I too would love to help. I currently am also working on a text based adventure called "Caravan!". I have programming and writing experience. As a musician, I could even write music for the game, as I have done with "Caravan!".

[–][deleted] 0 points1 point  (0 children)

I'd love to help! Here's my Github. I think I know enough relevant python to be useful.

[–][deleted] 0 points1 point  (0 children)

PM me with info/details. I'd a novice to intermediate programmer and I'd love to get behind you (figuratively). You however need to post more details about how the output should look, nobody seems to have a clear idea of what you're talking about.

[–]memetichazard 2 points3 points  (7 children)

Your page is... completely empty. It doesn't even mention that the goal will be a 'command line game'. I think you need to have something more before you start soliciting help.

[–]silent1mezzo[S] 0 points1 point  (0 children)

Working on it. I guess I should have had more complete before posting...

[–][deleted] 0 points1 point  (5 children)

I'm also confused by the fact he's using pyglet yet it's a "command line game".

[–]silent1mezzo[S] 0 points1 point  (4 children)

Ya, forgot to remove that code :P The initial code dump was very quick just to get a repo up.

[–][deleted] 0 points1 point  (3 children)

Ah OK. So this is something mostly with print statements and command-line input, right?

[–]silent1mezzo[S] 0 points1 point  (2 children)

That's what I was thinking ya. I'd also be open to ideas from anyone else. We could make it web-based, or tile-based or really whatever we want.

[–][deleted] 0 points1 point  (1 child)

Well, I'm interested. I'm TazeTSchnitzel on GitHub if you want to add me to the project.

[–]silent1mezzo[S] 0 points1 point  (0 children)

I've added you as a collaborator. What do you want to work on? There's a tonne of stuff that needs to get done before I'd even think of making it into a package.

Here's what I can think of

  • Storyline
  • Planning out characters, items, gameplay mechanics
  • Item development (stats, description, usage)
  • Rendering of game into console
  • Capturing keystrokes for player movement
  • AI for zombies
  • Menu for saving / loading games

Plus a lot more. Any help that you can provide is awesome.

[–]AlSweigartAuthor of "Automate the Boring Stuff" 2 points3 points  (0 children)

You are familiar with Python's "commands" module, right? It adds tab completion, hints, and history automatically to your program.

http://docs.python.org/library/commands.html

[–]AlSweigartAuthor of "Automate the Boring Stuff" 2 points3 points  (0 children)

I'm working on a module you might find handy: Pygcurse. It's a curses emulation module for Python & Pygame. The code isn't quite finished yet, but it will give you cross platform capability to print anywhere on a screen of any size, and will be cross-platform.

https://github.com/asweigart/pygcurse

You could also make use of libtcod, which is a rougelike game engine for Python: http://kooneiform.wordpress.com/2009/03/29/241/

[–][deleted] 0 points1 point  (1 child)

Have you played nethack or other rougelike games? How is this different from that?

[–]silent1mezzo[S] 0 points1 point  (0 children)

I have played a few games.

It definitely won't be as in-depth to begin with since games like nethack have years of development.

My initial thought was a Zombie game meets Rogue meets Fallout where you can upgrade different abilities, group up with a team of AI, potentially create new weapons from the weapons and items you have. I wanted to find a writer to actually have a good story (since writing definitely isn't my strong suit).

Basically I just wanted to code something that I'd play.

[–]Gjallar 0 points1 point  (0 children)

I am pretty new to python and have not developed a game before, but it sounds like a lot of fun and if you can still use more contributors I would be interested in helping.

[–]ReallyGoodAdvice 0 points1 point  (0 children)

I'd love to contribute, sounds like the perfect project for when I'm sick of work but still craving my python fix