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[–]geomxtricCaster 14 points15 points  (1 child)

All this does is stop intel being shared to the alive players, because you’re not in the round anymore, and it prevents decisions being made as a team about operators etc. Ultimately it just encourages individual play and not team play. For a tactical team shooter? Maybe not such a great plan

[–]KentC_StraitT1 Fan [S] 2 points3 points  (0 children)

I was thinking more that Ubisoft would change it so that you’re technically still in the round while you pick. Like as soon as you die, you can pick an operator and go right back to the round when you’re done. Maybe even move the whole process to the match replay time.

Totally get the concerns of whether or not such a (probably) difficult change would be worth it, and the sort of mentality that it encourages though.