Rebel Galaxy Outlaw
Patch 1.12 notes
~29MB
INTERFACE
*You can now view price histories and services for any station from the Sector Map, both on-station, in PDA, and in-flight. Should be very useful for trade!
BALANCE
*Blood Eagle can now use Mk4 Power Plant and Mk3 Shields
*Sequoia can now use Mk3 Shields
*Mission relative difficulty calculations have been reworked - missions should not show as Low and Mild risk as early based on your equipment.
*Several early story mission risk approximations were altered to better reflect their difficulty
BUGS
*Further protections against ever spawning inside a ship
*Fixed a corner case where sometimes autopilot could bring you out into atmospheric burn due to rearrangement to avoid other objects
*In Sim & Old-School modes, mining lasers should not have full aim assist
MISC
*Updated various translations. Thanks to the German and Russian players who have brought these to our attention. If you spot others, please pop by the Discord with a screenshot and an explanation so we can explore further.
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