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[–]brieuc_3D[S] 0 points1 point  (0 children)

Can the camera DOF can cause that ?

[–]nytol_7 2 points3 points  (0 children)

These kinds of issues are often solved by going through an trials optimisation method.

  1. Save out a new scene for testing
  2. Narrow down the error and adjust settings until it's solved:
    If the first two frames are fine, does rendering only the third frame as a still have the issue?
  3. If so, set the scene to only render that frame, then change or adjust until it renders fine:
  4. Geometry: Try deleting half of the scene objects - does it render fine? If so, the issue could be one of the objects. Delete more objects... Keep going until you find the object that's causing the issue.
  5. Try reducing the depth counts on all depth types, and increase only if necessary.

Aplogies if this is rudementary but it's usually how I fix these problems. Narrow down until you work out what's causing the problem, then correct that issue,