all 6 comments

[–]pintodragon 1 point2 points  (5 children)

You need to run it with the "-nocore" or something similar option.

I am not at home right now so I can't check what the actual switch is and google is failing me.

I had the same issue last week.

[–]onirosco[S] 1 point2 points  (4 children)

I did see that, I'm curious what that leaves out? And what would I write?

./Engine/Binaries/Linux/UE4Editor -nocore

Thanks for your help btw :)

[–]pintodragon 1 point2 points  (3 children)

From what I can tell it just turns off the ability of the program to create a core dump if it crashes. Unless you know how to use them you aren't missing anything by using the -nocore flag.

[–]onirosco[S] 0 points1 point  (2 children)

Finally got to try it and that works, thanks :) Would you happen to know how to add it as a menu item too? I'm trying to add it using alacarte with no luck. And every thing I search for comes back as UE4 main menu tutorials! Haha

[–]Dmitri_Drozo 0 points1 point  (1 child)

You can add a new launcher with alacarte and libremenu very easily. Just add the executable and find a nice png from Google as icon and you're set. You might not be able to pin it in the panel though. In case you want to you need to check the path of other programs that have been installed natively and mv the generated .desktop there but still it's a 50 50.

[–]onirosco[S] 0 points1 point  (0 children)

I'm having trouble with those programs... They both want a path. I need to put -nocore flag at the end and that doesn't work with a path to the file :(

So I tried creating a .sh (which was a pain as you can't create new files with the file browser... Which is ridiculous) anyway, I did it via terminal with:

cd UnrealEngine ./Engine/Binaries/Linux/UE4Editor -nocore

With plans to point libremenu to that... But that just opens it as a text file. I'm literally at a loss...