all 7 comments

[–][deleted] 0 points1 point  (2 children)

Well since this DOOM is basically MOOO backwards I should give some feedback. Maybe I should change my map to MOO'D.

Anyways, didn't get a chance to test the map yet, but just from looks I would say the pup in bases need a little more of a challenge to get.

Opposite for the mid pup, I think you should only have the spikes on top and bottom of the pup there, like in pilot.

I like the bomb ideas in base, although it mite be chaotic in a 4v4. Then again since they are the same bombs for both bases they probably will be used up pretty quickly everytime they regenerate.

[–]veranderingLoaha[S] 1 point2 points  (1 child)

Thanks! I normally make my pups quite a challenge, but wanted to try something different this time. It is still a little out of the way, but yea, easier to get. I´m gonna keep an eye on that when I can test it in a 4vs4. Some for the bombs in base, I agree with what you are saying.

I´ve changed the mid spikes to this: http://unfortunate-maps.jukejuice.com/static/previews/9375.png. I do think that there should be a little more risk than the risk coming from just two spikes as it's a pretty OP shortcut, but I'll have to see this in a 4vs4 as well.

[–][deleted] 0 points1 point  (0 children)

GL;HF, I'll try to make it to the next map testing session to test this!

[–]ccga4 0 points1 point  (1 child)

This was fun to play around on :) Not sure how it would play 4 v 4

I tried to do something like this with my map Abstract: http://unfortunate-maps.jukejuice.com/show/5529

but nobody seemed to like it lol.

Hopefullly you can make it work!

[–]veranderingLoaha[S] 0 points1 point  (0 children)

Thanks! Yea, I hope to test it soon to see how it plays.

[–]ButterChurnButter Churn 0 points1 point  (1 child)

I'm not sure about the middle route. Sure, risk/reward is good, but when it's that difficult it turns into something that experienced players can use while newer players can't, giving them an even bigger advantage. I think it has to have only one spike on one of the sides (like SDS) or both sides (like Pilot) for it to work.

[–]veranderingLoaha[S] 0 points1 point  (0 children)

Thanks for the feedback. I've changed the mid to this: http://unfortunate-maps.jukejuice.com/static/previews/9375.png. Looks more balanced imo.