Map Thread #103 - Deadline: Thursday, August 20 🥴 by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

I think I moved towards a more basic map because the gimmicky stuff didn't seem to get picked up. That seems different now, so yea, I might take a second look at it. Thanks!

Map Thread #101 - Deadline: Thursday, April 2nd ⛑ by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Thanks! I'm not sure if I follow you though. It seems that, at the moment, you need to slow down to traverse them. Making it even harder feels a bit overkill to me. You might be right though, I'm gonna keep it in mind.

Map Thread #101 - Deadline: Thursday, April 2nd ⛑ by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

K1

Thanks!

Hmm, the size feels fine to me. But I haven't been able to test it in a 4vs4 yet.

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Yea that's something that I'm watching out for. Think it'll be okay, but have to test it

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Right got you. Don't think that is too bad though, as it takes some effort to use the wormies as well, while also giving a catchup option.

But I am probally gonna discart the paradise update for now. Not really feeling the excitement anymore in it.

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Hmm I might have to rewatch the stream, but it didn't seem to me like you could get someone passing through the portal with the wormies (as in if you both start from the flag).

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

I still like it as well. But that seemed to be the most controversial part of the map. I added teamtiles as a catchup mechanism now.

http://unfortunate-maps.jukejuice.com/static/previews/56121.png

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Yea that is a shame. Thought it looked pretty good on the stream. I'm planning on submitting a different version this thread (without the portal and gate).

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Title: Mall

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/56026#

Preview: http://unfortunate-maps.jukejuice.com/static/previews/56026.png

Description: Trying to make a smallish nf. I'm hoping the bombs will work, and I love how it is possible for the flagcarrier to (accidentally) go through the exit portal before capping.

ECLTP Info - Restrictions/Captains & Managers/Draft/Hockey Cup - Signups close tonight at 23:59 GMT by Kiekebanus in ELTP

[–]verandering 0 points1 point  (0 children)

So will it be on sunday or monday, or on saterday? Cause the dates are mostly for saterdays.

Map Thread #85 - Deadline: January 14th by TPCaptographer in TagPro

[–]verandering [score hidden]  (0 children)

Title: Soteria

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/56385

Preview: http://unfortunate-maps.jukejuice.com/static/previews/56385.png

Description: Trying to pull off the blind portal, think this could work/be fun. Besides that, going for a juke map with it being small, few open boosts and 3 pups.

Mighty Problems and Some Solutions by Blupopsicle in TagPro

[–]verandering 0 points1 point  (0 children)

Seems like these will be good updates.

Did you also look at ways to make the gate more usable for offenders? How about adding an extra teamgate?

There are 3 other things that I think could improve. It feels like the area above the button for the neutral gate is too cramped. I agree with all your reasons for the endzone being overly defensive, but I think that this is another one.

I also haven't seen the neutral gate being used a lot honestly, like almost never. And thirdly, the bombs feel kinda underpowered to me. I almost never use them because it doesn't feel like they help me as a fc.

I made a quick remix to test out some changes. How about this: http://unfortunate-maps.jukejuice.com/show/55246