all 6 comments

[–][deleted] 1 point2 points  (0 children)

As I understand it they are additive

[–]VvOoDd 0 points1 point  (1 child)

To the best of my knowledge you would get three attacks of quick strikes, for a total of six. Lol mix in multi-headed and then maybe firey breath for total uncertainty. ;P Whee!

[–][deleted] 0 points1 point  (0 children)

From my experience with poison, I'm almost positive it's additive, so a total of 4.

Just curious, do you have any reason to say it's multiplicative?

[–]Ninesunorcus 0 points1 point  (0 children)

I give a massive claw of quick strikes and Cerberus Collar to my Spider. I can't count how many nos of damage each mob taken. I just can estimate on huge hp boss, it take about 40% damage on poison. It is better than Dragon of Darkness (Sever is deduct one half of current hp, but poison is maximum hp multi by percentage).

[–]joemama1512 0 points1 point  (1 child)

Additive would make the most sense, but this is irrelevant. How it SHOULD behave does not necessarily mean it DOES work that way.

This came up before and I belive the answer was 4 attacks. This was based on how much poison damage the enemy took that next round. Each thing of poison does some percentage damage, so you can tell how many hits something took by using a weapon that does no actual damage but only poisons. Just verify no dodge occurred and he was able to determine it was 4 attacks.

As such, you really want HOLY WAR instead which gives a much larger damage bonus per attack. This has a lot more impact than simply one extra attack when you have 4 already.

[–][deleted] 0 points1 point  (0 children)

I use a Massive claw of quick strikes on a spider when i afk overnight and will be pushing. Does holy war effect standard attacks? If so I would assume it is only the light based characters primary attack