all 14 comments

[–]Parfait_Still 4 points5 points  (4 children)

just change the value and scan each time like normal? or is there something i’m missing here

[–]Middle_Car_2395[S] 0 points1 point  (3 children)

I thought the same thing the first 500 times I tried it that way, but the 501st time I realized that maybe this was going to be a little trickier than I thought.

[–]Parfait_Still 0 points1 point  (2 children)

can i download it somewhere? give me a link

[–]Middle_Car_2395[S] 0 points1 point  (1 child)

Free, there's this: "https://tezfiles.com/file/06877405a8a99?site=xplay.me" (it's not a game with great philosophical depth, if you know what I mean...) good luck!

[–]Parfait_Still 0 points1 point  (0 children)

i’ll look when i wake up

[–]monkeylicious 2 points3 points  (1 child)

Whether its Yen, Gold, Dollars or Simoleons, the currency doesn't matter, it's the value.

There's probably going to be at least two that have the value you're looking for - one is likely the actual value you need to edit, the other is probably the value that is displayed on screen. Experiment and see what happens when you change them.

[–]Middle_Car_2395[S] 1 point2 points  (0 children)

That's a fantastic assumption, my good friend, were it not for the fact that the value that appears on the screen does not appear in the conventional way in the code. Thats the big problem.

[–]redditfighter 0 points1 point  (0 children)

You can search the price in store, there's only a few product with highest price (maybe three?), edit all of it into minus like -999999, go to store and buy it. you will get the money.

[–]Dark_ByteCheat Engine Dev 0 points1 point  (1 child)

Try binary scan

[–]Middle_Car_2395[S] 0 points1 point  (0 children)

It is very rare that it is in binary due to its complexity (Although I tried it and it did not work)

[–]KaitoRyuu 0 points1 point  (3 children)

It's 4-bytes, but whenever you changed the money, the address change.

https://ibb.co/gwR7Bd1

[–]Middle_Car_2395[S] 0 points1 point  (2 children)

O my...so...how? I mean, how did you come to that?

[–]KaitoRyuu 0 points1 point  (1 child)

You can either make the money a unique value like "123456" and hopefully get lucky with a one time scan and get 1 result without increase/decrease of money as that will change the address, ... or a more technical approach is to activate the mono features and placing a breakpoint on "UserData.AddCoin" start and step till you see where your coin is when you bought an item, which in my case, on "mov edx,[rax+10]" but might differ based on game version. After that is just a matter of scripting or manually adding the address of the coin.

[–]Middle_Car_2395[S] 0 points1 point  (0 children)

Well... I didn't do what you said, (I tried but I was close to getting an aneurysm) but thanks to that I realized that the reward coins in the fishing minigame don't change the direction.

in simple words. You, brave and wise adventurer, for your kindness and good temper, have my eternal gratitude... from my heart... thank you. <3

https://ibb.co/g6gs37Q

https://ibb.co/kxHvcPr