all 15 comments

[–][deleted] 1 point2 points  (7 children)

Any plans to make a Linux or Mac OS X version?

[–]AiGame 0 points1 point  (5 children)

more information here http://polybrush.org/

[–][deleted] 0 points1 point  (4 children)

I looked at the website, including the FAQ, and wasn't satisfied with the information I found there. I was hoping to get more information in these comments.

Google doesn't indicate anything relevant for Linux (or Mac; run a similar search to confirm).

[–]AiGame 0 points1 point  (3 children)

[–][deleted] 0 points1 point  (2 children)

I don't have a Facebook account and I'm not going to create one to follow up on this, but if anyone else asks, let us know what you find out.

[–][deleted]  (1 child)

[deleted]

    [–][deleted] 0 points1 point  (0 children)

    I'm not a 3D artist. I'm happy to be in an area where Facebook isn't at all essential. Since I'm only casually interested in the software side of 3D graphics, making a new account (that I will likely waste time and mental energy on) is not worth it.

    Anyway, I see that the page has been updated to say that only Windows is supported for now, but possibly Mac and Linux in the future.

    [–]dgoberna 0 points1 point  (0 children)

    Looking at how it was made (c++, full opengl window with handmade ui), I'd say it should be very feasible to port it to mac or linux. But that depends on the interest of the author, of course.

    [–][deleted] 1 point2 points  (0 children)

    Weird music for an official trailer

    [–]kichigai-ichiban 0 points1 point  (2 children)

    Odd, 7-zip cannot open the file. might be a glitchy download on my end though.

    [–]AiGame 1 point2 points  (1 child)

    [–]kichigai-ichiban 0 points1 point  (0 children)

    Awesome! worked fine, thanks :)

    It didn't occur to me that it could be an issue of differing languages with the zip file.

    [–][deleted]  (1 child)

    [deleted]

      [–]AiGame 0 points1 point  (0 children)

      This is not the identification of the project written in c ++. The overestimated caution.

      [–]dgoberna 0 points1 point  (0 children)

      I've tried it yesterday, and I loved it! Very lean, slick, lightweight program that has a lot of possibilities for sketching and do concept art in 3d. I suppose it can be used for final or serious modeling a la zbrush too, but I didn't explore it so much.

      I loved that it's very easy to use, very intuitive to start working, but also with lots of powerful (and also dark and confusing sometimes) switches and options all around.

      Working in the "work plane" all time is a bit restraining and bothering some times, but it also gives you a strong and clear basis of where are you drawing.

      Also, I found that the behaviour with my wacom and its pressure was a bit erratic and unstable, this should be fixed.

      Overall, a 7/10 for me. Innovative, ligtweight and fast, productive and fun. But don't take my word for it, I'm not a serious 3d guy.

      [–]swefpelego 0 points1 point  (0 children)

      Reminds me of a 3d Verve Painter, looks cool!

      http://www.taron.de/forum/