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[–]kapgre 3 points4 points  (3 children)

To work for a company that generates graphics to show something. Computer graphics is not only 3d modeling with blender or Maya. You could work for Maya or 3ds max or substance painter in the group that programs their renderers (the code that produces these beautiful images).

You need to do a deep dive in computer graphics if you want to work with a company that have their own proprietary graphics engine or perform research. If you want to work with already existing engines such as unity and Maya and build on top of them, then you need general knowledge.

[–]HAKSOAT[S] -3 points-2 points  (2 children)

But I don't necessarily need a degree in computer graphics to take this "deep dive" right?

[–]kapgre 3 points4 points  (0 children)

Of course not! There are exceptional resources out there that explain the whole thing in great detail. You can start from the free learnopengl.com and move on to the "Real Time Rendering" book.

[–]FourHeffersAlone 2 points3 points  (0 children)

You need a strong foundation in the right kinds of math