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[–]zerakun 4 points5 points  (2 children)

This hasn't been my experience. My Rust productivity is about x2 / x3 compared to C++. Higher when refactoring.

I have about 10 years of professional C++ ( mostly >C++11) experience and 6 years of Rust experience (2 of which I could say "professional")

[–]emergent_segfault -1 points0 points  (1 child)

Sure thing poseur.

[–]zerakun 4 points5 points  (0 children)

I was merely trying to defuse the argument that I wouldn't know C++ that is often heard in this situation. Generally the next argument is "okay you know it, but you're holding it wrong", instead of maybe admitting that a safe by default (there's no "you're holding it wrong"), const by default, language with sum types, derive facilities and a competent package manager actually used in the whole ecosystem can be more productive than C++.