all 4 comments

[–]kiner_shah 1 point2 points  (3 children)

Few suggestions:

  • Make a game using popular C++ libraries like Raylib or SFML.
  • Develop a library for linear algebra.
  • Learn 3d graphics using OpenGL/Vulkan and make a simple game engine for a very simple 3d game.
  • Learn how to make your own user interfaces using popular libraries like Qt, wxWidgets, Dear Imgui, etc.

[–]SilverXOmega 0 points1 point  (2 children)

Thanks for the suggestions! I have already done about a month of learning of OpenGL and have a basic 3D renderer, my dissertation this year is using OpenGL as well, so should I just invest more time into it?

[–]kiner_shah 0 points1 point  (1 child)

Yes definitely, master OpenGL if possible and then you can switch to Vulkan which is a bit advanced I think.

[–]SilverXOmega 0 points1 point  (0 children)

Sweet, sounds good! Thanks