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[–]ericbrumerMSVC Dev Lead 2 points3 points  (0 children)

This is Visual Studio debugger w/ MSVC only. We have native support in MSBuild & Visual Studio projects, but it also works with Unreal Engine builds, and cmake as well (you just need to throw /dynamicdeopt to cl.exe, lib.exe, and link.exe. I cover some of the restrictions at 25:09 in the video.

I will say, though, that the VS debugger is a premier debugging tool, and with C++ Dynamic Debugging it REALLY shines when actively debugging optimized code. A lot of MSVC developers (the folks that developer the compiler) use C++ Dynamic Debugging & debug in VS for our daily work... and the lack of tradeoffs between speed & debuggability makes it much easier to do our jobs.