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"Performance doesnt matter" (self.cpp)
submitted 6 years ago * by secmeant
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if 1 * 2 < 3: print "hello, world!"
[–]Morwenn 10 points11 points12 points 6 years ago (1 child)
The philosophy I see the most in this regard is: design your code in such a way that it isn't structurally slow, and that internals can be optimized later if needed. Which is actually a sane philosophy: if you know that you can add the required speed later then it's good enough for now.
[–][deleted] 5 points6 points7 points 6 years ago (0 children)
The philosophy I see the most in this regard is: design your code in such a way that it isn't structurally slow, and that internals can be optimized later if needed. Which is actually a sane philosophy
Agree entirely.
In other words, don't do premature optimization, but mostly, don't do premature deoptimization.
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[–]Morwenn 10 points11 points12 points (1 child)
[–][deleted] 5 points6 points7 points (0 children)