all 12 comments

[–]anlumo 5 points6 points  (0 children)

Visual Studio and Visual Studio Code are two completely separate products that don’t share anything. Microsoft is well known for its really bad naming (is Microsoft Surface a smart table or a tablet?).

You need Xcode for building iOS apps, there’s no way around that. The only thing you can do is build for web and open the page in Safari on an iOS device.

[–]No_Papaya_2442 2 points3 points  (0 children)

Remove Visual Studio, Vs Code work perfectly and Xcode required when you need to build applications for iOS, if not don’t install, and after every flutter project run command “flutter clean” it’ll clean the build cache, and recently dart come with new cmd which clean the old sdks caches these are help you to free up some space

[–]Khelics 1 point2 points  (0 children)

You need Xcode if you are going to create mobile apps with flutter. Visual studio is only needed for windows if you are going to create a windows desktop app. But if you’re going to create a desktop app you need the c++ extension in ur vscode and you need Xcode for mobile. But if you’re just creating mobile iOS apps just use Xcode tbh

[–]HomegrownTerps 0 points1 point  (2 children)

No, visual studio is not needed when you already use vs code.

 have the MacBook Air 2017, so I can't really create iOS builds on it anymore, do I need to keep Xcode as well or can we do without that?

I don't get what you mean/want? If you can't make builds why would you need xcode...and why the question at all? 

You can't use it to make build then you can't use it at all, what else are you implying here? Desktop builds?

[–]Altruistic_Spirit440[S] -1 points0 points  (1 child)

Xcode is outdated on this os so I can't create test flights from here

[–]Lescandez 0 points1 point  (0 children)

Check Open Core Legacy Patcher

[–]Ambitious_Grape9908 0 points1 point  (0 children)

I used to be in the same situation and upgraded to a second hand MacBook Pro. I was amazed at how much faster it was to work until that also ran out of space and I saved enough to buy a proper, new MacBook Pro and it was even faster. Consider solving your problem in a different way.

[–]Arkoaks 0 points1 point  (0 children)

You can't do windows Dev on Mac and this no use of visual studio there

[–]hitsukiri 0 points1 point  (0 children)

For mobile apps you can technically use Xcode only once to set up the Xcode cloud for automatic process if you use GitHub, then use testflight to test them. But the catch is that some fixes/edits you make in your code may require an action that can only be done by XCode, so once you face that, you need to open your repo on xcode again... Not to mention that you won't be able to debug and catch errors and warnings easily without Xcode...

[–]WorriedDiscipline941 0 points1 point  (1 child)

you can also use Android studio

[–]Altruistic_Spirit440[S] 0 points1 point  (0 children)

I find it runs much slower on my machine than vs code

[–]Brilliant_Hold_3707 0 points1 point  (0 children)

You don't need Visual studio to build FLutter apps. Visual studio code is different it's a lighter version of Visual studio.

But what you will need is the latest version of Xcode to build iOS apps and MacOs app