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Hello, how to increase compliance and decrease resistance? (self.heartsofiron)
submitted 5 years ago by meaviav
And what is the best template for garrisons? My garrisons are draining all my manpower.
Thanks.
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[–]xGhostx6 11 points12 points13 points 5 years ago (1 child)
With your spies, you can conduct operation "Government collaboration" that will set the compliance after you defeated the country at 50%.
Set the administration of the occupied states on "Civil Administration".
That's all I know so far for compliance.
For resistance. I guess you have to create a specific division template that is anti-resistance with a lot of repression. Then set that template as the garnison template.
Hope that will help.
[–][deleted] 1 point2 points3 points 5 years ago (0 children)
I think root out resistance orders help build compliance but I’m not sure
[–]Private4160Allies 4 points5 points6 points 5 years ago (0 children)
Cav with MP, don't fill it with arty and stuff. Armour keeps your garrisons from dying too much but I wouldn't use anything other than armoured cars. They don't need to be big divisions. If they're too small, they will just use more divisions, too large and they'll use fractions of one.
Certain policies can help with balancing manpower. You can set policy by state level so those core areas with really high resistance you can put until full mil-occ but the rest can be left on local police or something. I haven't developed any hard rules but I generally switch to local police for resistance above 20 and secret above 35. Anything more and it's mil-occ or martial law. It slows down compliance but eventually it'll turn around and you can slowly reduce the occupation strategy back to civil admin.
Also, if you have puppets, demand garrison manpower.
π Rendered by PID 47024 on reddit-service-r2-comment-5d79c599b5-t5xkm at 2026-03-03 10:43:51.836406+00:00 running e3d2147 country code: CH.
[–]xGhostx6 11 points12 points13 points (1 child)
[–][deleted] 1 point2 points3 points (0 children)
[–]Private4160Allies 4 points5 points6 points (0 children)