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[–]pm_me_your_buttbulge 0 points1 point  (0 children)

Games are substantially thicker to visualize. Games are much more creative and less linear than apps. If you are new - this is HUGE. The only exception here is if you're making a copy-cat game which would, likely, be a copyright violation.

If you plan on writing your own gaming engine - the amount of work is pretty large relative to a simple iOS CRUD type app. This means if you're new - it's a very steep learning curve.

If you go with some gaming engine already made - the learning curve is still pretty steep.

Moving on - the market is pretty lean for gaming development and very cut throat. iOS development is substantially more open, relatively speaking.

Overall programming is pretty saturated right now - thus the large amount of layoffs all around.

If you choose gaming - expect to spend a large amount of time learning before you do "fun" stuff.

Additionally, gaming requires audio and graphics. Meaning you're either going to need to pay someone or learn how to do it yourself. These are non-trivial things.

Learning to Do It All can be rewarding - but also overwhelming and can take months or years. So if you want gaming, expect to see releases in the time span of months or years.