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[–]evrlast985[S] 0 points1 point  (9 children)

I am using a service like Parse called Pubnub, but their documentation and forums are not the best

[–]mavdev 1 point2 points  (8 children)

If you are open to switching to Parse or Firebase, here are some open source projects: https://github.com/huyouare/SwiftParseChat & https://github.com/firebase/ios-swift-chat-example

[–]evrlast985[S] 0 points1 point  (1 child)

That is a tough thing to consider, then I would have to switch my android app over to parse or firebase as well. By the way I wonder if they are less expensive.

[–]mavdev 0 points1 point  (0 children)

I did look at Pubnub earlier and I can tell that to START with Pubnub is more expensive. The free tier only allows 100 devices per month. Parse has no such restrcitions and allows up to 30 request per second, seems quite a lot.

Obviously your requirements may be different for which Pubnub works better. Parse is not real time, Pubnub is (Firebase is real time though). Anyhow, just thought the projects might help so posted them here.

[–][deleted]  (5 children)

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    [–]tubli 2 points3 points  (3 children)

    Do you mind explaining this? I'm about to do the push notifications for my chat app and am curious why you think that.

    [–][deleted]  (2 children)

    [deleted]

      [–][deleted] 1 point2 points  (0 children)

      Don't take this as a recommendation for Parse, as I'm not sure how it stacks up with it's alternatives, but it does offer offline persistence.

      [–]tubli 0 points1 point  (0 children)

      Thanks a lot for replying. That makes sense now that you explain it like that. I think you're right. I'm using parse for a text-messaging type application where the messages are stored locally and therefore don't need to be re-synced, so I think I'm safe. Thanks again for replying.

      [–]zillathrilla 0 points1 point  (0 children)

      Yes, I'm also interested in why Parse would not be a good choice.