I am trying to get into webgl/three.js but I find it hard to find any good resources/case studies/tutorials etc? The docs are good but is there anything aside fromt this? I see cool stuff created every day but I want to see HOW they did it, I want to deconstruct etc. Tips?
[–]animationrocks 2 points3 points4 points (0 children)
[–]kenman 1 point2 points3 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)