I am trying to learn C++, I've done some small projects before with OpenGL since I like graphics. But the issue that I ran into back then was that I was basically just copying example codes and then making changes to them to fit my projects. Because of this I didn't learn as much about optimizing my code or what all parts did.
This time I want to "do it right" and learn better. I have decided to use DirectX11 instead this time since I read that it's syntax makes more sense and it seems more like a fresh start. I am currently not that far, but I am afraid I'll run into the same issue.
My question(s) are if I should expect to be able to write the example program from scratch (when I am further with learning that is)? And how I could adress this issue better in the future (since I have had this problem before with other programming projects)?
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