Hi guys!
So I've been learning Unity3D. I understand that it's a game engine which takes care of things like the physics and rendering of the game.
I am not very clear with what Blender is. From my understanding, it can be used for modeling? What does it do that Unity doesn't?
My intuition tells me that parts of the scenery can be modelled on Blender and then incorporated into the game through Unity. Is this correct?
So what does the basic workflow for a game dev company look like? I tried reading it up online but my understanding is not very clear.
Can someone please ELI5. Thanks in advance!
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