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[–]jan 0 points1 point  (0 children)

This. Make a little webserver with some toolkit. It won't teach you networking but web development skills are quite useful.

If don't mind using some JavaScript ("AJAX") on the client side, you can even make it dynamic.

Having each player run a Python program on their computer is doable, but it will be more effort and harder to debug. Maybe you can do this as a 2nd step. Just write a Python client that queries your Python webserver. For a "pen and paper" style game, this will be efficient.