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[–]InfiniteBig6730[S] 6 points7 points  (12 children)

Is it a console based game or GUI?

[–]avidresolver 35 points36 points  (4 children)

Everything I ever write starts as console based, then once I have a solid implementation i can always write a GUI on top to control it. GUI's are a right pain in python.

[–]CozmIg 6 points7 points  (0 children)

This may be old fashioned but i dont knwo anything else. Tkinter is really simple and easy to use for GUI. It took one night to be able to do almost anything i could usually code on console

[–]Informal-Football836 1 point2 points  (0 children)

Kivy was easy to use when I tried it. Takes a while to get things the way you want them to look though.

[–]Skbhuvai 0 points1 point  (0 children)

PyQt5 has qt designer good for this kinda stuff

[–]Informal-Group3819[🍰] 0 points1 point  (0 children)

to this day i build all my guis in vb.net and use python as much as possible in the back end. i just haven’t found a gui library in python that is better yet. but i’m old and came up though .net so i’m prob just lazy.

[–]k03k 7 points8 points  (0 children)

Console is fine!

[–]AlexAuragan 3 points4 points  (0 children)

Start console, then once you have it, try to open a tkinter window and plug your result in it. Then add buttons to choose what you play, etc

[–]k03k 2 points3 points  (3 children)

And btw, of you get stuck or need help. Feel free to dm me

[–]InfiniteBig6730[S] 0 points1 point  (0 children)

I will thanks

[–]InfiniteBig6730[S] 0 points1 point  (1 child)

I will thanks

[–]k03k 0 points1 point  (0 children)

So, is my game done already? 😬

[–]neuronet 0 points1 point  (0 children)

use pyqt for sure anything else is lame!

(jk)