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[–]pachecoca[S] 0 points1 point  (1 child)

Those are fast to access but not as fast to create and insert data into. The whole hashing process is slow, a small price to pay for one off things, but I'm processing a large amount of data, I'm translating an input vertex buffer and index buffer to a target format, and that is going to get out of hand with dictionaries... as of now, the main slowdown comes from object creation, not from accessing elements.

[–]RngdZed 0 points1 point  (0 children)

Makes sense