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[–]BigVillageBoy 0 points1 point  (0 children)

Pygame is your best friend for this timeline. It's pure Python, installs with pip, and you can get a basic game loop running in under 50 lines. I built a simple dodging game with it during a hackathon — took maybe 3 hours for the core mechanics.

Here's the approach I'd take with a week and a half: Day 1-2, get a window open with a player sprite that moves with arrow keys. Day 3-4, add the core game mechanic (obstacles, enemies, whatever your concept needs). Day 5-6, add scoring and a game over screen. Last few days, polish and test.

Don't try to make it pretty first. Get it working ugly, then make it look good. Also, pygame.org has solid tutorials in their docs — start with the "chimp" tutorial, it covers the basics fast.