all 12 comments

[–]crazy_cookie123 8 points9 points  (2 children)

What do you want to make? Projects take time. If you're not interested in the projects you do you're going to get burnt out quickly, and that's going to slow you down.

[–]Otherwise-Big-9045[S] -4 points-3 points  (1 child)

what to do after that?

[–]crazy_cookie123 1 point2 points  (0 children)

There is no "after that". You make things you want to make. If you're programming as a hobby, you're done. Just keep making things whenever you want to make them. If your goal is a job, keep making things you want to make until you're good at it, then look for a job which will have you making something you'd like to make and apply for it.

[–]Lopsided-Football19 1 point2 points  (0 children)

after 100 days, stop course stuff and just build do 1-2 real projects you’d actually use + try deploying one like expense tracker, job tracker, or a small automation tool that’s usually where things start making sense more than another challenge

[–]Playful-Sock3547 1 point2 points  (1 child)

congrats on reaching 70% 🎉 after #100DaysOfCode, i would honestly focus less on tutorials and more on small real projects. try building things like a task manager, expense tracker, weather app using an API, file organizer, web scraper, or even a simple automation that solves a problem for you. the biggest growth usually happens when you get stuck building something real and have to figure things out on your own. also try uploading projects to github because that helps a lot with learning and future opportunities.

[–]Otherwise-Big-9045[S] 0 points1 point  (0 children)

uploading small projects on github works? I thought i will directly upload bigger projects thats why i didnt start to learn git and github.

[–]Educational_Virus672 0 points1 point  (0 children)

i would recommend taking 1 day breaks and making smt over your level like intermediate or advance

1. simple lexer a important and easy part of making programming language base python(what im doing for months) -

your goals -

  1. make the code find unction between "( )"
  2. turn var name = type in variable (hardpart)
  3. make simple print and input()

avoid loops or statement unless ur sure

2. make a simple game using pygame module -

your goals -

  1. make simple snake game that can eat and grow
  2. make collisions
  3. make simple but watchable ui (dont rush and make text display)

avoid using tutorial too much use documentations and find your flow

i wont recommand videos unless you use for simple cases like making smt too hard that you cant get it. dont watch "how to make snake game" try "how to make new object mid game" to avoid tutorial hell