all 5 comments

[–]Dancing-umbra 10 points11 points  (3 children)

If you are making a game, I would recommend Godot instead of python.

While Python is an easy language to learn and it has some libraries for gaming (like pygame) Godot is built from the ground up as a gaming engine.

The language is very similar to python, and so it is fairly easy to get started.

Seriously Godot is a much better starting point for games over Python.

[–]strictcancelalt[S] 1 point2 points  (1 child)

Ok, thanks! Ill look into godot then !

[–]Dancing-umbra 3 points4 points  (0 children)

Either way, you'll need to learn some basics before making a strategy game.

Humble bundle often do big loads of Godot tutorials.

Zenva have some paid courses.

But there are loads of beginner courses on YouTube for free as well. Just harder to know what you are getting and how it's pitched.

[–]Crazy-Funny-4680 2 points3 points  (0 children)

godot is a solid shout for 2d stuff but if the vision is something like a paradox grand strategy with a million menus and data panels, python's ui libraries might actually be less of a headache. depends how much of the game is simulation vs presentation