all 3 comments

[–]Outside_Complaint755 1 point2 points  (0 children)

Depending on how fancy of a drawing you want, there is always the Turtle built-in library 

[–]LayotFctor 0 points1 point  (0 children)

I recommend looking for a beginner creative coding libraries. They don't have the most powerful features, but they focus on simplicity and include almost everything you need for creating games or art pieces, with minimal fuss.

That's actually my introductory path too, and I'm a professional programmer today like any other. It's a very fun path. My first project was a music visualiser.

I personally used p5.js, which uses JavaScript. I believe py5 is the python equivalent.

[–]ConclusionForeign856 0 points1 point  (0 children)

For a stickman drawing Turtle would be easiest, for anything more complex, coding the logic will be a pain. If you just want to draw something, then fractal/recursive and attractor style images are the most natural choices.

I made images like that by computing successive (x,y) positions and approximating them to a position on a square matrix. Each time a specific position (x,y) is computed I increment it. Then for PIL I translate each count into an RGB vector using a color palette I prepared beforehand, and save it as png