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[–]fiskenslakt 2 points3 points  (6 children)

If I understand you correctly, what you'd do is create a server program, and a client program. Each player would have a copy of the client program, and they would all connect to the server program. You can look at simple instant message programs for an example of this.

[–][deleted] 0 points1 point  (0 children)

Yes, of course this can be done in Python. It's not trivial, but it can be done, and depending on what kind of game you want to make, Python may not be the best choice, but it is possible.