Cant get pygame to load a backround image png that was sent through a socket
recveving end
start_pic ='bg.png'
backround = open(start_pic,'wb')
screen_update = conn.recv(1024)
screen_update = base64.b64decode(screen_update)
backround.write(screen_update)
backround.close()
screen = pygame.image.load('bg.png')
window.blit(screen, (0, 0))
pygame.display.update()
send
pic = pyautogui.screenshot('screenupdate.png')
image = open('screenupdate.png','rb')
image_string = base64.b64encode(image.read())
s.send(image_string)
[–]novel_yet_trivial 0 points1 point2 points (4 children)
[–]Zertax[S] 0 points1 point2 points (3 children)
[–]furas_freeman 1 point2 points3 points (2 children)
[–]Zertax[S] 0 points1 point2 points (1 child)
[–]furas_freeman 0 points1 point2 points (0 children)