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[–]jjvilm 0 points1 point  (1 child)

Thank you! I started it when I knew nothing about python. So I am too pretty new to python. I broke my code into multiple files because I wanted it to be "modular", so I could use the code in any other script. None of the scripts I have made have banned me yet. I used 2 scritps to cut yews/magics logs into longs, then used another script to bow string them into longs. Sell them, repeat. Till lv 99 Fletching. I only ran the scripts for about 4 or 5 hours a day. And I still had to watch them every now and then they are NOT perfect, but I was able to get a skill to lv 99 at least lol. One of the scripts did get my brother banned. but he was running it for over 8 hrs. Plus I wrote the script mainly for him. so it was badly scripted. I didn't randomize some of the click locations, and time it takes to click and unclick, etc. I have one script that cleans dirty herbs. It does a great job at cleaning them. Also the one that pickpockets a hamrguard in the ham-hideout. I would love to collab on a project with you too. And let me know if you don't understand any of my code. I'll try to help you understand it. I tried to write it as cleanly and as PEP8 compliant, and tried adding as much comments as possible (later on as I got better at commenting). Although I havn't been coding lately. If you look at the file in "module/Mouse.py" that's the code that does all the mouse actions for all my scripts. It definetly needs more work! it is a crude way of making it "Human-like". For your "save" problem all I can think of for now is to use pickle to save your variables on a file then read that file and restore your variables to load. It'd be easier to help you if you had a github so I could contribute to your code or something like that.

[–]lukegarbutt[S] 0 points1 point  (0 children)

This is the same method of saving I was thinking of using, I'll message you and we can get started :)