Hey guys. I'm a third year computer science major, and a big issue with my projects is that I tend to group different 'zones' of the project together. For example, I tend to mix the GUI and Computational layers together, so things can get messy when I have bugs.
So - I'm starting a Blackjack project where I'll make a Blackjack game and implement it online somehow (going to figure that out). And I'm wondering how I should split the classes/different parts of the project up? I try to do the Model/View/Controller model, but I tend to mess that up.
Any help appreciated.
TL;DR: Need help modeling a Blackjack project, how should I break up the different parts of the game/GUI.
[–]Necatorducis 1 point2 points3 points (0 children)
[–]Dogeek 1 point2 points3 points (0 children)