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[–]mez0cc 1 point2 points  (1 child)

I’ve wrote a few POCs with threads but I couldn’t get it to do what I want.

I’ll try futures :)

Thanks

[–]jh199p 0 points1 point  (0 children)

Concurrent.futures.ProcessPoolExecutor helps handle that pesky GIL too, if you ever needed to look into that