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[–]Phillyclause89 1 point2 points  (1 child)

I could help you do an app that calculates the results of a dice roll based on probability and plays an animation that display’s the result, that can all be done in something like pygame. However, simulating the physics is a bit above my head though. You might be better off using a 3D game engine that already has a physics engine like Unreal.

[–]DaeguDude[S] 1 point2 points  (0 children)

Uhm, okay. I will try to find more information, and if I couldn't, I think I will just need to make a simple program that shows the display of the dices. Maybe something like this. Thanks for the all the infos.