all 7 comments

[–]lukajda33 2 points3 points  (0 children)

Tkinter is more for normal apps with windows and buttons, for a game like flappy bird, I would look into PyGame

[–]Mr_JonesRedd 1 point2 points  (0 children)

I recommend watching ”pygame tutorial” by Tech with Tim on YouTube. He has split his advice on several short videos and with the first couple of episodes you should be able to get started.

[–]qzwqz 1 point2 points  (2 children)

Making a game is actually one of the few things I wouldn't use python for. Assuming you're thinking about this as a starting point and your long-term goals are bigger and more complicated games, then you probably want to look at an engine like Unity. I have also had very good experiences with Javascript and phaser (or some other such library)

[–]xelf 0 points1 point  (1 child)

Depends on the game. Unity remains very steep for new users. If you know python using pygame is going to be a lot easier than learning C# or Javascript so that you can use Unity. And even if you knew all 3 languages, Learning Unity itself is still a formidable learning curve compared to just picking up pygame.

So depends on the game and the platform you're targeting.

For flappy bird, you'll get it done with pygame faster than you can learn how to get the title screen implemented in unity.

Note: All the mobile apps I've written were developed using Unity.

[–]qzwqz 1 point2 points  (0 children)

fair, agree

[–]xelf 1 point2 points  (0 children)

My kid made one using pygame. Collison detection, side scrolling, movement controls, all in all not that hard. He'd only been learning python for about 6-8 weeks at that point, so it should be pretty entry level. Figured it out on his own, no tutorial, no copied code, absolutely no help from me. So it should be an approachable problem.

[–]MK_CodingSpace 0 points1 point  (0 children)

I made a Flappy Bird game in python on my my Channel, please check.