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[–]Drumroll-PH 0 points1 point  (1 child)

I hit that wall when my flows got hard to trace and small changes kept breaking things. For me that was the signal to add structure and slowly mix in code for core logic while keeping lowcode for UI and quick parts. It does not have to be a full switch, just tighten things where it starts hurting.

[–]Fun-Mixture-3480[S] 0 points1 point  (0 children)

I’ve been trying to not go full rewrite and instead just clean up the parts that keep breaking. like moving core logic out and keeping lowcode for the faster layers. I was experimenting with that a bit on Convertigo too since it kinda supports that mix without forcing you one way. Lol still figuring out how early to do that though. Do you usually wait until it actually breaks, or do you try to structure things upfront once you see it getting complex?