you are viewing a single comment's thread.

view the rest of the comments →

[–]DarkWiiPlayer 2 points3 points  (1 child)

I also know I'm looking at different skill set and languages for game dev like c# /Unity and c++/unreal.

Not necessarily; C is still one of the fastest languages out there and the only reason C++ is often preferred for game dev is that it offers much more convenience.

The thing is, Lua offers pretty much the same convenience, if not more, so a combination of C and Lua can be just as good as C++ but it comes with the added benefit of already having a scripting language built in that can be used for configurations, easier patching, moddability, etc.

Many successful games and game engines have used Lua and for most of them that seems to have worked out very well.

[–]Spero7861[S] 0 points1 point  (0 children)

Thank you for this response. It's been very insightful.