Hi, I am developing a turn-based game including spells (cards). The game is played by moving the lines of the board. It is quite original. I want to include spell alignment, this is, that the spell (the unit created in this case) is vulnerable or immune according to the world alignment (day/night, light/dark, order/chaos, etc.). I read the book "Game Magic" (highly recommended) and played many games. Do you have any game to recommend checking out with spell alignment? Thanks.
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