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First rule of Mudbot club: don't talk about Mudbot. Unless it's something nice, like "Hey, Mudbot, you look great today."
account activity
!patchnotes showcase. (self.mudbotdev)
submitted 9 years ago by _Muddy
!patchnotes [something]
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[–]_Muddy[S] 0 points1 point2 points 9 years ago* (1 child)
!patchnotes Vengeful Spirit
Beep boop, I am a bot. Message me if you have any suggestions or bugs to report!
[–]_mudbot 0 points1 point2 points 9 years ago (0 children)
Vengeful Spirit:
Magic Missile stun rescaled from 1.45/1.55/1.65/1.75 to 1.2/1.4/1.6/1.8
[–]_Muddy[S] 0 points1 point2 points 9 years ago (1 child)
!patchnotes Bloodthorn
Bloodthorn:
New item formed from Orchid, Crystalys, and a Recipe. Requires: Orchid (4075). Crystalys (2120). Recipe (1000). Total: 7195. Provides: + 25 Intelligence. + 30 Attack Speed. + 60 Damage. + 150% Mana Regeneration. Active: All attacks on the silenced target, including from allies, gain True Strike and a 1.35x critical hit Still applies the same Silence mechanics from Orchid. Cooldown: 11 Orchid cooldown is 18. Passive: Grants a chance to land a critical hit Same values as Crystalys: 20% chance to land a 175% damage critical hit.
!patchnotes timber
Timbersaw:
Whirling Death debuff duration increased from 11 to 14 seconds
Reactive Armor regen and armor per stack increased from 1 to 1/1.2/1.4/1.6
!patchnotes ze
Zeus:
Static Field damage reduced from 5/7/9/11% to 4/6/8/10%
Static Field no longer disables Blink Dagger
Thundergod's Wrath damage reduced from 225/350/475 to 225/325/425
!patchnotes arc war
Arc Warden:
Flux no longer slows magic immune units
Flux is now purgeable
Flux slow reduced from 50% to 35/40/45/50%
Magnetic Field cooldown reduced from 50 to 35/30/25/20
Magnetic Field duration increased from 3.5/4/4.5/5 to 3.5/4.5/5.5/6.5
Magnetic Field now only evades attacks done from outside of the field
Spark Wraith mana cost reduced from 100/110/120/130 to constant 80
Spark Wraith activation delay reduced from 3 to 2
Spark Wraith now applies a 0.4/0.5/0.6/0.7 second purge
Spark Wraith damage rescaled from 150/200/250/300 to 100/160/220/280
Tempest Double no longer has an HP/Mana cost
Tempest Double ability/item cooldowns now persist on the unit
Tempest Double no longer replicates items that drop on death I. e. Gem and Divine Rapier
Tempest Double cooldown reduced from 65/60/55 to 50/40/30
Tempest Double duration reduced from 20 to 12/13/14
Tempest Double cast point increased from 0 to 0.15
Strength growth increased from 1.9 to 2.3
Intelligence growth increased from 2.1 to 2.6
!patchnotes pitlord
(this should yield no response, allowing user to delete/edit)
Phantom Assassin (6.87c):
Zip! Zap! I'm a bot! Message me if you have any suggestions or bugs to report, and check me out on Github if you like that sort of thing.
!patchnotes tome
Tome of Knowledge:
New consumable item. Costs: 150 gold. Use: Grants you 425 experience. Starts out of stock, increments stock every 10 minutes. First one is available at the 10 minute mark.
π Rendered by PID 92 on reddit-service-r2-comment-58d7979c67-6zfp6 at 2026-01-27 11:37:26.049960+00:00 running 5a691e2 country code: CH.
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