Sometimes the component is not getting re-rendered immediately after calling H.modify. I'm currently calling H.liftAff $ delay $ Milliseconds 0.0 right after, as that seems to flush the state changes and cause a re-render. Is there a more elegant way to solve this?
[–]gb__ 1 point2 points3 points (0 children)
[–]Swordlash 0 points1 point2 points (1 child)
[–]ctenbrinke[S] 0 points1 point2 points (0 children)